#include "addenittycommand.h"
#include "../core/feature.h"
#include "../core/scene.h"
#include "../gui/documentview.h"

AddEnittyCommand::AddEnittyCommand(DocumentView *doc, Feature *feature,
                                   QUndoCommand *parent)
    : QUndoCommand(parent), m_doc(doc), m_feature(feature) {}

void AddEnittyCommand::undo() {
  // m_doc->scene()->removeMapFeature(m_feature);
}

void AddEnittyCommand::redo() {}
